Static tone mapping compresses high-brightness HDR content into the limited brightness range of projectors—typically below 500 nits—using a single, fixed tone curve. This means that whether the scene is bright or dark, the same mapping approach is applied.
The consequence is that if the mapping curve favors brightness, the shadows become crushed, and important dark details are lost. On the other hand, if the curve favors shadows, the highlights become flattened, washing out the bright details. This delicate balance means that static tone mapping forces a compromise, sacrificing either the bright or dark portions of the image depending on the tuning.
Manufacturers have typically relied on subjective tuning, selecting a balance that looks “most acceptable,” but ultimately, this compromises the creator’s original intent.